#PDF #paper “Software Transactional Memory: Worst Case Execution Time Analysis” #real-time #transactional-memory #paper #toread on #transactions
on 02025-11-11#pizlonator’s #PDF #paper from 17 years ago about a hard #real-time #JVM
on 02025-09-05John #Carmack on a style of programming where you inline all your code and do not use any subroutines. “As an additional confirmation of the point of the article, a couple years later when I was working on the Doom 3 BFG edition release, the exactly predicted off-by-one-frame-of-latency input sampling happened, and very nearly shipped. That was a cold-sweat moment for me: after all of my harping about latency and responsiveness, I almost shipped a title with a completely unnecessary frame of latency.” #latency #real-time #responsivity #games #video-games #software-design
on 02024-09-03notes on #WCET for #music #audio #real-time #responsivity in #SuperCollider
on 02024-02-06The author of the TNeo #real-time kernel explains why he got into #kernels.
on 02019-02-01#paper on #real-time #garbage-collection of #Flash
on 02016-10-10