Ellen Ullman on demystifying code #CP4E
on 02022-05-21What would a #video-games construction kit need to replace ZZT and MegaZeux? #UX #CP4E
on 02016-10-11Discussion thread on #cp4e in the context of getting a 12-year-old into hacking. Recommendations include Proce55ing, p5.js, Learning Processing, Scratch, motivating via tangible success, giving kids freedom of choice, and Getting Started with Raspberry Pi.
on 02016-08-01The March 2016 #Eve Developer Diary part 2 on #cp4e. They were basing it on a triple store (“(Entity, Attribute, Value)”) but now they’re adding “bags” for visibility control, “ticks” that are creation timestamps on the augmented triples, and “users”. They’re switching from a TypeScript implementation to a new Clojure implementation.
on 02016-06-27The March 2016 #Eve Developer Diary, on #cp4e. Apparently now they have versions called “WikiEve” and “GridEve” and a #NLP #UX? Lots of pretty #typography in their screenshots.
on 02016-06-27explains the #Eve #cp4e system’s data model: it stores and replicates the entire input history and caches views of the input history.
on 02015-09-16a first version of #Eve, a #cp4e (“computer programming for everybody”) environment intended to replace spreadsheets.
on 02015-08-17Another #spreadsheet with functions for #cp4e.
on 02015-08-13