August 2016 #Eve developer diary. I don’t fully understand the language they’re defining, but it sure has a bunch of things in common with Bicicleta.
on 02016-09-02The March 2016 #Eve Developer Diary part 2 on #cp4e. They were basing it on a triple store (“(Entity, Attribute, Value)”) but now they’re adding “bags” for visibility control, “ticks” that are creation timestamps on the augmented triples, and “users”. They’re switching from a TypeScript implementation to a new Clojure implementation.
on 02016-06-27discussion thread about the March 2016 #Eve Developer Diary. Some interaction with Corey Montella, one of the authors. #toread
on 02016-06-27The March 2016 #Eve Developer Diary, on #cp4e. Apparently now they have versions called “WikiEve” and “GridEve” and a #NLP #UX? Lots of pretty #typography in their screenshots.
on 02016-06-27explains the #Eve #cp4e system’s data model: it stores and replicates the entire input history and caches views of the input history.
on 02015-09-16a first version of #Eve, a #cp4e (“computer programming for everybody”) environment intended to replace spreadsheets.
on 02015-08-17The Future Programming Workshop 2015 (#FPW 2015). Not sure what to make of this. Jamie Brandon of #Eve (and I guess Light Table) was on the PC, and also Fogus, Ierusalimschy of Lua, Lieberman of everything, and Ohshima, Warth of #VPRI, and organized by #Subtext’s Jonathan Edwards.
on 02015-08-10development diary of #Eve, Chris Granger’s live-feedback IDE
on 02015-08-05LTU commentary on the development diary of #Eve, Chris Granger’s live-feedback IDE
on 02015-08-05