#Ryg on #AVX and #SSE #SIMD instructions, multiplies especially. #toread #asm
on 02025-11-24#Ryg’s article on #BWT #compression. #algorithms
on 02025-10-10#Ryg (Fabian Giesen) on #Mastodon.
on 02024-08-27#ryg’s walkthrough of the #Doom #3D renderer, which used #heightfields
on 02023-10-08#Ryg recommends papers #toread. He’s limited it to 10 and they’re mostly focused on #graphics. I haven’t read a single one of them.
on 02017-11-25#Ryg’s explanation of “Why do compilers even bother with exploiting undefinedness signed overflow? And what are those mysterious cases where it helps?” #C
on 02016-11-11#sse #performance #toread by #ryg #vectorization
on 02016-09-29#graphics #algorithms #performance #sse #toread by #ryg
on 02016-09-29#graphics #algorithms rasterizing triangles with #barycentric coordinates without worrying about performance #toread by #ryg
on 02016-09-29improving #graphics #algorithms #performance with #barycentric coordinates. #toread by #ryg
on 02016-09-29Write combining can cause #performance problems in #graphics #algorithms or can speed them up. #toread by #ryg
on 02016-09-29#compression #algorithms #performance testing for end-of-buffer with branchless I/O etc. by #ryg
on 02016-09-29#interval-arithmetic #math #algorithms in ℤ/Nℤ #toread by #ryg
on 02016-09-29#compression codec #algorithms using #ryg’s rANS: Oodle LZNA and BitKnit #toread
on 02016-09-29