#raylib’s new software renderer for the subset of #OpenGL 1.1 that rlgl uses, so it can work without a GPU now #3D
on 02025-10-22#video on #raylib’s new software renderer for the subset of #OpenGL 1.1 that rlgl uses, so it can work without a GPU now
on 02025-10-21explains, “Every time you set the scissor state with glScissor, you set the scissor state. It does not nest, and it does not stack, so you cannot “subscissor” with nested calls to #glScissor. You’ll have to manually compute the rectangular intersection of your ListView and your Window bounding rects, and then scissor to that when drawing ListView.” #OpenGL #graphics
on 02024-09-11#OpenGL with #JOGL in #Clojure as of 2009; I should try this
on 02017-05-09The #Java #OpenGL binding, "JOGL", including OpenGL ES
on 02017-05-09how to make #Android apps that draw using #OpenGL ES on an EGLSurface, either an off-screen pbuffer or a window (Surface, SurfaceHolder, SurfaceTexture, or SurfaceView), or using ANativeWindow in C or C++.
on 02016-10-03the chapter from the #OpenGL Red Book that covers the stencil buffer XOR polygon filling hack. #graphics
on 02016-09-29a flamey overview of how the #OpenGL graphics pipeline works at C level.
on 02016-05-03