#dithering transparency in Super Mario Odyssey #videogames avoids #graphics overdraw “by creating the illusion of transparency through stippling.” I guess you just run your shader program on the background pixels that peek through the dither mask.
on 02025-11-13#video on a variant of #surface-stable fractal #dithering #algorithms
on 02025-10-29another #surface-stable fractal #dithering #video, amazing
on 02025-10-29#video about #surface-stable fractal #dithering in which dots stick to 3-D surfaces but remain approximately the same size and spacing across the screen, by Rune Skovbo Johansen
on 02025-10-29discussion of #dithering in The Return of the Obra Dinn to make it stable with camera rotation
on 02025-10-29discussion of #graphics #dithering #algorithms including output-dependent feedback
on 02021-01-13a fairly comprehensive summary of #graphics #dithering #algorithms
on 02021-01-13